A major result is that nearly any skill can be used by any character class. Although done for our needs, mod-makers should like these changes, too. Monster control/populating/creation is simpler. The skill and monster systems are now completely data-driven.Be prepared to execute a hasty Save and Exit, if your situation seems too dangerous.įundamental architecture changes/improvements Players of Hardcore characters should be even more wary when encountering superunique monsters during an active world event.
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